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GD_Echidna

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Devlog

  • Update to version 5- Auger;Zenith compatibility + extra
    March 07, 2024 by Skelegant
    -Echidna's fists, armblade and kicks will now break Auger;Zenith windows -Added an easter egg (spawns occasionally alongside blursphere, map03 of Auger;Zenith has one near the start)... Continue reading
  • Update to version 4 - Skill balancing, dash, new powerup and more
    January 12, 2024 by Skelegant
    NOTE- Flamethrower and homing rocket default keys have been moved to B and N to make room for the jet dash If you have been playing an older version, these may need to be manually rebound -Added custo... Continue reading
  • Update to version 3- Co-op fix + extra tweaks
    December 29, 2023 by Skelegant
    -Fixed a co-op bug with the flamethrower/homing rockets, big thanks to The AtomMace who provided code to fix it and add default keybinds -Decreased time taken to raise shield -Decreased cooldown after... Continue reading
  • Update to version 2- Player sprites + New weapon
    December 28, 2023 by Skelegant
    1
    -Added the Prometheus Cannon, a SSG replacement -Added player sprites, very basic but they'll do the job lol -Added a reward for killing all monsters on any given map (ammo + health) -Added a parry to... Continue reading
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