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Pvt. Stone
A downloadable mod
Pvt. Stone is a brawny, bad-tempered space marine hailing from the dark, dusty plains of Space Britain. The only things bigger than her hatred of Hell's putrid denizens are her lethal guns.
...and her firearms are pretty huge too.
Her weapons range from a space-age planet blaster, to a medieval arming sword. Despite this, her fists remain a viable combat option in any scenario, and hitting reload once her adrenaline rises (indicated by the veins on her hand) will unleash the almighty Berserk Mode!
Load in the optional Kickable Props add-on and Stone will be capable of kicking almost any vanilla doom obstacle into next week.
The Urban Gear add-on won't change the gameplay itself but adds a nice 80s biker aesthetic to Stone's armor and pants.
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CONTROLS:
Altfire- quick kick (use while moving at full speed to perform a stronger kick)
Reload- activate berserk mode if charged (indicated by fist idle sprite as well as an audio cue)
Zoom- Throw rock (uses half the blue meter), taunt on empty meter
Pvt_Stone.wad should be compatible with most Doom mapsets/monster add-ons, and works especially well with tougher megawads. Be sure to load in your favorite gore mod too, Stone ain't squeamish
Works with Heretic, Hexen and Chex Quest too!
GAMEPLAY TIPS:
Slot 4, 5 and 7 have alternate weapons, like slot 3. Look for them after finding the SMG and thumper.
Punching regenerates health. Punch 10 times to load up an explosive round for the deagle (indicated by the blue meter)
The deagle and shotgun can be tap-fired (the shotty will deal less close-range damage and be less accurate while doing this)
Grabbing a berserk kit will grant 60 seconds of regeneration and enhanced defense, while Stone's own berserk mode grants 15 seconds of pure invulnerability.
Kicking barrels into crowds of zombiemen is funny.
Certain barrels can do more than just explode, if it's not a nukage barrel try hitting use on it.
CREDITS:
Hudface- Original sprites by Alice Jameson
Sprites- Sonik O Fan, LossForWords, Vostyok, ID, Skelegant
Sounds- Street Fighter V, Fallout 4, Mortal Kombat X, Killer Instinct, Battletoads
Music- Rock n' Roll Racing, Maximum Carnage, Jim Power, Primal Rage, Battle Submarine
Textures + Flats- Duke Nukem 3d, Hacx, Goaldude
MAPSETS USED IN SCREENSHOTS:
Grime: https://www.doomworld.com/forum/topic/134087-grime-5-maps-oozing-urban-decay/
After Doom: https://www.doomworld.com/forum/topic/73475-after-doom-seven-maps/
Updated | 3 days ago |
Status | Released |
Category | Game mod |
Rating | Rated 3.0 out of 5 stars (2 total ratings) |
Author | Skelegant |
Tags | Doom, Female Protagonist, First-Person, heretic, Retro, zandronum |
Average session | About an hour |
Download
Install instructions
This mod requires Doom, Doom 2 or a similar iwad, run through either the Zandronum sourceport, available here: https://zandronum.com/download
or GZDoom, available here: https://www.zdoom.org/downloads
Development log
- Bugfix + Urban Gear add-on3 days ago
- Update to version 8- Damage overhaul + new hud10 days ago
- Update to version 7.5- Weapon tweaksDec 16, 2023
- Update to version 7 - Nuke weapon + extra tweaksDec 10, 2023
- Update to version 6 - Demo map + extra tweaksNov 26, 2023
- Update to version 5 - New weapons + ass-kickin' timeNov 19, 2023
- Update to version 4 - Chex Quest and Hexen compatibilityOct 09, 2023
- Update to version 3- Zandronum compat + ass-kickin timeMay 12, 2023
Comments
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Just began playing this and I'm liking it!
Its like vanilla arsenal++ with a couple cool extra mechanics. Overall feels balanced even if mildly more powerful than default doomguy, but not as devastating as GD_Echidna from your other mod.
I love how the armor is visible/changes in the portrait of the HUD based on whether I have it or not. Definitely worth playing!
NP, I'm mainly posting to encourage others to play the mod as I love the style and tone of them because its unique and well done. 💪
For input, all I can say is to add an F1 info screen for the extra mechanics (barrel using, berserk, kick anything), etc. I didn't even use half the mechanics until I looked up the itch page to realize they were there lol.
Funnily enough I haven't even gotten to using the melee and berserk even once because the weapons alone are already so much fun!
Btw, does the kick props addon work with any other weapon set mod too?
Oh I should totally add an f1 screen, good call! I added one to Echidna but never thought to do the same here for some reason.
I'm not sure how many other mods the kickable props work with as most of the functionality is in Stone's kick itself (which is why it works with any monster pack) BUT I know for sure the props add-on works with Echidna at least.
Skelegant back at it with another BANGER
Hi, can you please make the projectiles (rockets, plasma and bfg shots) auto-aiming? I play with freelook off so this makes the mod unusable as projectiles only go straight ahead.
Well ain't that a heck of a thing, I disabled that while playtesting and I guess forgot to enable it again! I'll get that sorted for you, check back in a couple hours (gonna take the opportunity to make a few other QoL tweaks too lol)
Great stuff, cheers! I really like the weapons and will most likely be using this mod as my main while playing.
I appreciate the kind words! V4's done, autoaim is working now along with some extra iwad compatibility stuff.